Module 1: Review of Visual C# Syntax
The Microsoft .NET Framework version 4.7 provides a comprehensive development platform that you can use to build, deploy, and manage applications and services. By using the .NET Framework, you can create visually compelling applications, enable seamless communication across technology boundaries, and provide support for a wide range of business processes. In this module, you will learn about some of the core features provided by the .NET Framework and Microsoft Visual Studio. You will also learn about some of the core Visual C# constructs that enable you to start developing .NET Framework applications.
- Overview of Writing Application by Using Visual C#
- Data Types, Operators, and Expressions
- Visual C# Programming Language Constructs
Module 2: Creating Methods, Handling Exceptions, and Monitoring Applications
Applications often consist of logical units of functionality that perform specific functions, such as providing access to data or triggering some logical processing. Visual C# is an object-orientated language and uses the concept of methods to encapsulate logical units of functionality. A method can be as simple or as complex as you like, and therefore it is important to consider what happens to the state of your application when an exception occurs in a method. In this module, you will learn how to create and use methods and how to handle exceptions. You will also learn how to use logging and tracing to record the details of any exceptions that occur.
- Creating and Invoking Methods
- Creating Overloaded Methods and Using Optional and Output Parameters
- Handling Exceptions
- Monitoring Applications
Module 3: Basic types and constructs of Visual C#
To create effective applications by using Windows Presentation Foundation (WPF) or other .NET Framework platforms, you must first learn some basic Visual C# constructs. You need to know how to create simple structures to represent the data items you are working with. You need to know how to organize these structures into collections, so that you can add items, retrieve items, and iterate over your items. Finally, you need to know how to subscribe to events so that you can respond to the actions of your users. In this module, you will learn how to create and use structs and enums, organize data into collections, and create and subscribe to events.
- Implementing Structs and Enums
- Organizing Data into Collections
- Handling Events
Module 4: Creating Classes and Implementing Type-Safe Collections
In this module, you will learn how to use interfaces and classes to define and create your own custom, reusable types. You will also learn how to create and use enumerable, type-safe collections of any type.
- Creating Classes
- Defining and Implementing Interfaces
- Implementing Type-Safe Collections
Module 5: Creating a Class Hierarchy by Using Inheritance
In this module, you will learn how to use inheritance to create class hierarchies and to extend .NET Framework types.
- Creating Class Hierarchies
- Extending .NET Framework Classes
Module 6: Reading and Writing Local Data
In this module, you will learn how to read and write data by using transactional file system I/O operations, how to serialize and deserialize data to the file system, and how to read and write data to the file system by using streams.
- Reading and Writing Files
- Serializing and Deserializing Data
- Performing I/O by Using Streams
Module 7: Accessing a Database
In this module, you will learn how to create and use entity data models (EDMs) and how to query many types of data by using Language-Integrated Query (LINQ).
- Creating and Using Entity Data Models
- Querying Data by Using LINQ
Module 8: Accessing Remote Data
In this module, you will learn how to use the request and response classes in the System.Net namespace to directly manipulate remote data sources. You will also learn how to use Windows Communication Foundation (WCF) Data Services to expose and consume an entity data model (EDM) over the web.
- Accessing Data Across the Web
- Accessing Data by Using OData Connected Services
Module 9: Designing the User Interface for a Graphical Application
In this module, you will learn how to use Extensible Application Markup Language (XAML) and Windows Presentation Foundation (WPF) to create engaging UIs.
- Using XAML to Design a User Interface
- Binding Controls to Data
Module 10: Improving Application Performance and Responsiveness
In this module, you will learn how to improve the performance of your applications by distributing your operations across multiple threads.
- Implementing Multitasking
- Performing Operations Asynchronously
- Synchronizing Concurrent Access to Data
Module 11: Integrating with Unmanaged Code
In this module, you will learn how to interoperate unmanaged code in your applications and how to ensure that your code releases any unmanaged resources.
- Creating and Using Dynamic Objects
- Managing the Lifetime of Objects and Controlling Unmanaged Resources
Module 12: Creating Reusable Types and Assemblies
In this module, you will learn how to consume existing assemblies by using reflection and how to add additional metadata to types and type members by using attributes. You will also learn how to generate code at run time by using the Code Document Object Model (CodeDOM) and how to ensure that your assemblies are signed and versioned, and available to other applications, by using the global assembly cache (GAC).
- Examining Object Metadata
- Creating and Using Custom Attributes
- Generating Managed Code
- Versioning, Signing, and Deploying Assemblies
Module 13: Encrypting and Decrypting Data
In this module, you will learn how to implement symmetric and asymmetric encryption and how to use hashes to generate mathematical representations of your data. You will also learn how to create and manage X509 certificates and how to use them in the asymmetric encryption process.