Programming in C#, On Demand 20483
- Seminar
- E-Learning
- Zurzeit keine Termine
- 16 Unterrichtseinheiten
- Teilnahmebescheinigung
This MOC on Demand training course teaches developers the programming skills that are required for developers to create Windows applications using the C# language. Students review the basics of C# program structure, language syntax, and implementation details, and then consolidate their knowledge as they build an application that incorporates several features of the .NET Framework 4.5.
Nutzen
After completing this course, students will be able to:
Zielgruppe
This course is not designed for students who are new to programming; it is targeted at professional developers with at least one month of experience programming in an object-oriented environment.Anforderungen
Inhalte
This module reviews the core syntax and features of the C# programming language. It also provides an introduction to the Visual Studio 2012 debugger.
Lesson
Lab : Developing the Class Enrolment Application
Module 2: Creating Methods, Handling Exceptions, and Monitoring Applications
This module explains how to create and call methods, catch and handle exceptions. This module also describes the monitoring requirements of large-scale applications.
Lesson
Lab : Extending the Class Enrolment Application Functionality
Module 3: Developing the Code for a Graphical Application
This module describes how to implement the basic structure and essential elements of a typical desktop application, including using structures and enumerations, collections, and events.
Lesson
Lab : Writing the Code for the Grades Prototype Application
Module 4: Creating Classes and Implementing Type-safe Collections
This module explains how to create classes, define and implement interfaces, and create and use generic collections. This module also describes the differences between value types and reference types in C#.
Lesson
Lab : Adding Data Validation and Type-safety to the Grades Application
Module 5: Creating a Class Hierarchy by Using Inheritance
This module explains how to use inheritance to create a class hierarchy and extend a .NET Framework class. This module also describes how to create generic classes and define extension methods.
Lesson
Lab : Refactoring Common Functionality into the User Class
Module 6: Reading and Writing Local Data
This module explains how to read and write data by using file input/output (I/O) and streams, and how to serialize and deserialize data in different formats.
Lesson
Lab : Generating the Grades Report
Module 7: Accessing a Database
This module explains how to create and use an entity data model for accessing a database, and how to use LINQ to query and update data.
Lesson
Lab : Retrieving and Modifying Grade Data
Module 8: Accessing Remote Data
This module explains how to use the types in the System.Net namespace, and WCF Data Services, to query and modify remote data.
Lesson
Lab : Retrieving and Modifying Grade Data in the Cloud
Module 9: Designing the User Interface for a Graphical Application
This module explains how to build and style a graphical user interface by using XAML. This module also describes how to display data in a user interface by using data binding.
Lesson
Lab : Customizing Student Phot